Arcade USB Encoder Wiring GuideJun 16, 2016
So you've just received your Zero Delay Arcade USB Encoder and its time to wire it up!
Start by getting the USB Encoder PCB board and take note of th..
Looking for a Rasberry Pi compatible encoder for your Arcade Project? The Zero Delay USB Arcade Encoder is what you need! It's a fully compatible plug and play solution, simply plug in your joystick and buttons into the encoder, plug the USB cable into the Pi, map your buttons in RetroPi and away you go - it really is that easy! You can use multiple encoders at the same time, so they're great for multiplayer arcade machines! This set includes all wiring hardware required to connect a 5 pin joystick and up to 16 buttons (12 x unmapped, 4 x pre-set).
"Zero Delay" Lag-Free USB Encoder
Plug and Play USB Encoder
Fully Compatible with Raspberry Pi (in addition to Windows/XP etc.)
There are empty resistor slots, should I add them in?
I purchased two of these for my Pi several weeks ago and I haven't tested them yet. I have images showing fully populated resistors and also only two of the eight, like mine. What is the purpose of the resistors and should I solder six more in? The other components, like the missing Led and three button ports also. I can't find a diagram or schematic anywhere as popular ad these boards are.
No, you do not need to solder anything on this board. It will work as is.
Specifically, I'm looking to see if you have any tutorials on how to map particular commands to each buttonpress. Is there a particular library I should be looking at to figure out whether I could incorporate this into my project?
For technical support questoins please head over to our forums - https://forum.modmypi.com/
Hi! I'd like to build a stereo for my kids with different buttons for different kinds of music. I'm curious if I could use this usb encoder instead of GPIO buttons. How would I code simple commands (i.e. "mpc play" or "mpc load" etc) for each buttonpress with this encoder? Are they assigned GPIO slots?
This doesn't plug into the GPIO, it simply plugs into the USB port and acts as a "generic gamepad"